WEBVTT

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So thank you, the next one is Otto, and he wants to understand the number of needs, which

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is understandable after talking about the number of needs on the five today.

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And he's going to talk a little bit about his research in 4th of June, if you're waiting

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to say.

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Yeah, thank you very much.

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Actually, we, for Joe Contributors, had a nice meeting yesterday, and we might have found

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a perfect way to integrate, design, and use a research into our issue tracker, and

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organize it in a perfect way, maybe we'll see.

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In any case, I will talk about the challenges we are facing, the things we tried, some lessons

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we learned from that, and how we arrived at the idea that I will present in the end.

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Yeah, actually, I do have very technically background, mostly in web development, and I would

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not consider myself as a designer yet, but I'm definitely becoming the user researcher,

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and that's primarily because I think that technology sometimes sucks.

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You agree?

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You hear quite some people laughing, I think some of you agree.

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In most years, I never really cared about user experience to be honest, because I mean,

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user experience, I mean, it's nice to have, but right after I'll fixing all the bugs,

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I will get to that later, I will also implement all the features first, and maybe fix

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all the accessibility issues that my software still hasn't.

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We can talk about user experience later, but the technical frustration I had with the

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like a very specific tool made me look into user research finally.

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Yeah, I'm also involved in a code brick for several years now, a code brick is providing hosted

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infrastructure for software development, like we decided that Microsoft GitHub is not the

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right tool to host a pre-librator software project, and it's actually very set how many

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free software projects still depend on large monopolies from the large companies of the Earth,

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some would even say the most evil company of the Earth, and yeah, we offer Git hosting,

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issue tracking, CICD, static pages, it's replaced translation platform, and much more.

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We're open to free and library software projects, and we're powered by donations and membership

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fees of our legal nonprofit association, we have about 1,500 members, most of them even have voting

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rights, so we're really basically the opposite of GitHub, but still working on open source software,

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and also only powered by open source software, which brings me to Fujayou.

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Fujayou is one of our project, of course, it's also a real resource community, but it's something

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that you can host yourself and something that could brick hosts. The history of this software

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project is longer than could bricks, but we fork this software over disagreement with the previous

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upstream. The nice thing about Fujayou is that it's a really nice community, and actually it's

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a fork is actually challenged, because you proliferate workflow, and you say, okay, can't

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we all agree on the same thing, can't we collaborate on what we do, but a focus also chance to

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question the established workflows, and the nice thing in Fujayou is that we did, and we changed a

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lot of things. We completely stopped depending on proprietary services, like group placed proprietary

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CI with a pre and library one, we moved the translations from a proprietary platform to library one,

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this is actually a nice idea, and the next thing that Fujayou does really nice, they

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pretty early agreed on doing user research. Actually, before I got involved, someone started doing that,

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and it was stuck for several years, but it was communicating that the Fujayou contributors

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are open toward this, which is actually very important to me, because since I've become a member

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of design and just speaking in a non-technical role, I actually see that a lot of developers don't

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take me seriously, and I'm very happy that at least the Fujayou portrait team does different.

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Yeah, actually, I wanted to get started, and I started reading about design. I mean,

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I use the research, and for me, coming from a design background, a lot of terms have been

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strange. I mean, probably designers don't know what would old technical terms mean, and I was

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confused about user research, user experiences or testing all these terms, and actually it's very

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sad, because they are not very much resources on the topic. I'm used to having tons of block articles

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that talk about how to do X in this technology, that technology, blah, blah, blah, blah, they they

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there's really a lot of resources about how to do technical things, but for free-level software

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for open source design, I went to the open source design website, there's the resource page,

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but a lot of things are just down, not found anymore, behind paywalls, and actually, I can

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recommend the e-beginner's guide to finding user needs from Yanditrich. It will actually help me a lot,

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yeah, it is free and liberal. And yeah, also a lot of articles kind of start with, like,

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this is how you convince your management to do user experience and user research,

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and this is how you increase your conversion rate, and just feels weird as a pre-software

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contributor to see a lot of marketing pre-phase, then I just want to know how I actually do it.

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Yeah, even after reading the book, I was still slightly confusing how I actually get started

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and what the first step should look like, and there was one very, I went, I was very tired

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in one specific Sunday evening, I was like, okay, maybe I'll just create the next cloud calendar

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appointment, I will just post it on MasterDone and we'll see. So I did, when just sleep,

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the next morning I woke up and I had a fully booked week, actually. I had about 18 sessions in one week,

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most of them booked overnight. It was definitely a great experience, I can recommend this to you.

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I was not prepared very well, I just just started it and improvised, and it went very well.

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I think the, especially the first sessions, they've been very valuable, because I learned a lot of

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things from users. If you're going to do that, I suggest that you just focus on like five sessions

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for a start and evolve over time, because I feel like the first sessions have been really valuable,

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and then it started to kinder become less valuable, but it's still very nice.

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Yeah, and at this point, I want to clarify that when I'm talking about user research,

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I'm talking about understanding users, and often I don't really know how to turn the things

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I learned into actual user experience improvement, but this is a separate thing, and even the things I learned

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about our users have turned out to be very valuable in certain decisions when thinking about like

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how to place a button. I can't know for sure, but I have a lot of data to back my

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and to make an opinion, an educated opinion, basically.

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Yeah, I also have been very surprised during the sessions, because I mean, I had a mental model

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of a user, like implicitly, and never really considered it, but in my head, all the projects

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use this kind of look like me, male, maybe young, somewhat skilled with the technology,

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and yeah, of course this was partially confirmed here, and we use a research, but I was also

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told different, because there are a lot of things that are different, and especially some

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users really have no clue how to use our software, because they used to other platforms.

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I never considered that, because I knew that people are coming from GitHub, but some people

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haven't even changed to GitHub yet, they are used to completely different workflows,

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only over locally, or they are ledger to make contributors without any tech background that are

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just, just edit the file here, you will figure out your way, but actually file editing in

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for jail is super complex, if you use a rep UI, because it was created with this developer's

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in mind, and not people who have never used Git. Yeah, and I started evolving the user's things

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that I did, I did user testing, I did user testing, which basically means I led users,

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user software and observed with the challenges they see, but I also did user research using

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other platforms, I think it's really valuable to see users using other projects, not only

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years, so I've seen people using all the source for just on Earth probably, I have done a lot

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of interviews just asking about what actually trying to do, how do you organize your project,

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what would work well for you, and just learning about what they're trying to build. I gave them

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tasks like just do this, and I observe how it does, like my personal favorite is create an

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organization and then the user treat. People fail miserably because it's really complicated,

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but I've learned how where users expect to, how to add a user to the organization, because

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they click somewhere, it doesn't work, but at least I know this is where users click, if they

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want to solve this task, and maybe I should make it just work the way they expect it.

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Actually, I even gave users tasks that are impossible or not implemented yet, of course,

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I resolved this quickly, but just to see where would users expect this new functionality to

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how to work like, and this was also very valuable insights at some point.

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The last thing that I did sometimes was, especially for setting, that are really complicated,

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it was like, okay, imagine you could create the settings, and you just overtake objects that

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you have a mind is there, how would it look like, and then they told me how they would configure

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a project, and of course, it does not work this way, but at least I now have a mental model of

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how our users expect there, I don't know, repository settings to work. This is also really

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valuable in my opinion. The thing that I did next is actually evolving this by different things

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and communicating this, and I usually did raw transcripts of my sessions, I highlighted conclusions,

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I tried to scale up the team with more designers, but this also brought some challenges.

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For example, the challenge of them, not completely being aligned to our free library software

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ideals, they were just often like, can I use Google Calendar, and of course, this is not what we

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want to do, but yeah, and the next challenge that also prevented designers from getting into user

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research and project is that we have a lot of complexity. I mean, all the design guides that you

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have, they basically show like, this is how you reuse a research on a web app, and everyone can relate

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to it, that you get a task, and I understand what the user is doing, but if I asked the user to just

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do something, they are not doing it with a theoretically simple way, but they are doing it in

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their very complicated way, and they tell me about very complex needs about their complexity,

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ICD pipelines, and how they integrate home automation with the iPad lines, and very complex

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stuff, and sometimes like one challenge for me, if I do a screen share, and observe the user doing

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something, they are just too quick, they just switch between apps, they are typing files, and I do

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they use tools that I've never seen before that abstract, the thing that I'm used to know,

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even with my technical background, I really fail to understand what users are doing there sometimes,

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and I try to invite some of the project developers into doing user research, but they're not

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going to do it, we have to be honest. Yeah, so the things we do is really, I really

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are trying to understand without having domain-specific knowledge, and I really need to integrate

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our developers into the tool chain, but they're not going to spend a lot of user research sessions.

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So, the second challenge that we have is the issues that we have, and they are of a

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writing quality, of course, some people write very robust text, have very complicated ideas,

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some write very brief, and over time I realized that, at least in my opinion, the workflow that

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most free library software projects have are actually not working very great, and I will ask

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you question to the audience, if you raise your hand please, please keep it raised even for

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the second question. Like, have you ever been, have you ever created an issue, or like you

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probably already created an issue in some project? Have you ever been confused about whether to

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file it as a back or a feature, please raise your hand and keep it raised, did you choose

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something that did it wrong, please raise your hand in addition to it, like keep your hand

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raised and close it, okay, and if you're maintaining a project, have you been ever annoyed

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because someone did it wrong, and filed it the wrong way, he also some people are annoying,

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he actually backs feature requests, does this, this is actually a good idea, and I started

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to question this, and I realized that actually these things are rather modeled around finding

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a solution. Like, if we, if we ask for a feature request, we ask the user to think about what

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they want, without describing the problem, and sometimes we have things that are really not

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clear. I mean, people write, I need this button, and if you ask why do you need it,

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yeah, because it does not exist yet, but the actual, the actual thing behind this is like,

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what do you want to do with this button, and in the software we have, I mean, it's really old,

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it was inherited over a several projects, we have a lot of features, and all who we know,

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like the discussion that led to the implementation of something, we don't really know why

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it was actually needed and which purpose it served, there was like a discussion to implement this,

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it was accepted, it was implemented, but we have no clue why, and which purpose it served,

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and people abuse it in very different ways. Yeah, and I will show you something here,

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this is how I perceive this to work. I mean, people suggest a solution, and my favorite is about

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single sign on thing, so people suggest to put custom text on the sign in page, because then they

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can tell users to how to sign in, or you have to disable local lock-in. Without, we don't know why,

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but people asked us to disable local lock-in, or they wanted to disable the lock-in sources,

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certain of them, or they wanted to set the default lock-in source, or they wanted to redirect

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to a specific lock-in page, but the actual problem, all these features requests, all these

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just one problem, because if you have a company and you have a sign in with, and you still have

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a local lock-in, people will fill the local lock-in with their credentials, or they should

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click on sign in with my university, or sign in with my company, and all these problems,

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basically solve the same problem, and some of them solve it even in a bad way. For example,

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disabling local lock-in would prevent you from having a local admin account or a guest sign,

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and so if we implement this way, we also need a different solution to the same problem,

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the same with auto redirecting, and some solutions actually address different problems.

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For example, here, the actual goal of disabling local lock-in was that users

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that are still able to configure a different lock-in source, or set a password, even if they

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are not supposed to do that. So they try to solve, like, actually, a different problem this way,

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if you don't know the solutions are supposed to solve, I mean, the future requests only look at

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this, and we have no clue what they're actually supposed to do, and I think this is a big problem.

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Yeah, the, oops, sorry, I just, and the next problem I was pacing personally was that

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developers have motivation. I mean, if we have paid stuff, we can just tell them to work on the most

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important issues, but actually our developers have personal motivation, and they're naturally

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opaque, the tasks that are interested in. And so even off a label, a lot of issues, and they're like,

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this is really important, no one picked them up, because no one was motivated to work on these tasks.

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On the other hand, developers have been really motivated to work on something, but I was not doing

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research on them, because I mean, it's probably still important, but I can't do all the things at the

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same time, and I had no clue what developers are actually interested in working on.

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Yeah, so there was a mismatch between what I was doing and what the developers were doing,

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and so my idea was to integrate the research into the issue tracker. I tried to split the

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problem description from thinking about the solution by using like two different templates and

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suggesting where people should start, and yeah, and try to involve all the developers into

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trying the different issues. And the problem of this work was basically that a lot of

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users were confused about where to start. They used the wrong templates, they were really angry

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at us, because they were like, I've never seen such a complicated process in an open source project,

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I just want to file my future request, please. Yeah, and some contributors also did not really

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understand the workflow, which is of course not bad if you want to have like all people like

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Rean workflow. And actually it was lost for like several weeks now, or like actually

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months, about thinking how to solve these problems and iterating on this, tried to change

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wording in the templates, explain them slightly better, but yesterday we had a meeting with

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some for jail contributors, and we actually had a very nice idea, and it's really lucky that we

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talked about this beforehand, because now I had was able to accept my talk, and what we are now

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trying to do is we clearly define stages, because I mean different types of issues are somewhat

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hard to communicate, but like a process that follows certain stages is much easier to follow.

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We try to create shortcuts so that people don't feel like they always need to go through

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complicated workflow, but they could fast-track certain things. And what we do right now is basically

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splitting issues into what is actionable for developers, and what is like still in the process of

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being worked on, and a lot of projects implicitly do this by having like a separate forum from

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their actionable issue tracker, but I feel like an issue tracker allows has the power to cluster

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things with labels. Like this is only an example, I have much more research labels where just cluster

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issues, and say yes, I want to look into how, for instance, this configured, I have a lot of users

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that are confused about how they can filter for issues, pull requests, whatever, so I have

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a cluster everything that is related to this, and so on, it really helps me

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specify the various described problems. I have illustrated the workflow that we are currently

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trying to go for, so users actually start here, and they file an issue by describing a problem,

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and only describing the problem, ideally, and the issue is in the triaging stage, and every

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project contributors is supposed to take a look at this, and decide, like is it a really simple

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problem, like is it something that we are completely sure about how to work, and we just did a mistake,

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and it is broken, so we can directly label the issue implementation, and some developer knows,

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okay, I will fix this right away, because it just clear how it's supposed to work, it just needs to

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be done. If not, then we usually enter research, or we want to enter research, I mean the research,

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that is from yesterday, we of course did not try the ad, but we want to try,

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understanding the actual need of the user, and collecting more data, and also finding like

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other problems that users described that could be related to this, and once we have gathered data,

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we want to enter the design stage to draw conclusions, and only when we are satisfied, and I mean

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design does not only mean technically design, but also UX design. Once it's described, we enter

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implementation, and the issue is ready for development. I hope this will work out. Actually,

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the other two arrows mean that we sometimes could create issues, because as I described before,

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like something could use this could describe several problems, and we want to have one issue

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that tracks the various problems into one issue, so we would start from scratch there.

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Yeah, and I'm really looking forward to trying this out, and I'm curious about what you think,

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and if you have any questions, just leave me no, let me know.

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I'm saying a lot of big questions. I'm sure you repeat the question, I think.

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You've been in this work, but it seems to me that this might react to it, so it basically depends on

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some of our first reports, and I think that's a kind of separate problem. We would, of course,

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prevent what you describe that we have a reactive workflow, but I think that, like, as a user

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researcher, I see that users describe a lot of problems in the issue tracker, and the problem that

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I'm trying to solve is specific to making use of this data, because it's currently not really used

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in my research, and that's a specific problem I'm trying to solve, and what I, of course,

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hope is that this makes our software better and avoids UX problems in the first place,

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but in my opinion, just not replaced having a UX designer who gives valuable input about

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how to design features in the first place. I think what you address would fit into the design stage,

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and would be very great to have more input into the design stage to be currently,

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don't have a true designer, still looking for one. Oh yeah, sure, go ahead.

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I would like to know, as you mentioned, that developers like to work on what they like to work on,

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and then you have this take-a-existence, that is the solution to that problem for you?

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I'm not quite sure if I understand this question.

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Present that the solution that you came to, is that addressing the problem that developers are picking

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up, okay? Yeah, the question was about whether this addresses a motivation problem, and I think

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it does, because this allows everyone to proceed. So like, if a designer, I like, if a developer wants

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to work on something that is just reported or they even reported themselves, they can now participate

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and moving this forward without requiring the user research team to help with that. And I mean,

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of course, it would help if we synchronize our team members, and I know what others are motivated

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to work on, but currently, the words for that we previously had basically depended on me knowing

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what someone wants to work on, and then doing the work. And now I hope that this allows the

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project developers to also do the workflow, and it does not depend on me knowing what they want to do.

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And yeah, I think it does address at least part of the problem. Yeah.

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Hi. You basically have a focus on labels for the user's engineering, and that's paid for the

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questions following. In this workflow that you propose, do you think that using labels will be

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fine for starters for going to work for like this, or do you expect that you're probably

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going to have to make a policy case with Brazil itself, so support this portfolio.

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Yeah, the question was whether it's workflow works well with Foggio, or if you have to add

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something. And I mean, of course, I designed the workflow basically around what we have,

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and I'm pretty sure that we will see challenges. For example, the filtering options that

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we currently have in Foggio don't make it quite easy to support this workflow, because you

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because you can't, for example, have sub-labeled, and so on. That's what would be very useful to me.

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But I have used the labels actually not specific to this workflow. I've used them in the past,

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and I think it's possible ready to work with the labels and cluster issues this way.

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Okay, yeah. I think this is mostly too for their contributors to the type. This is, okay,

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yeah, whether like who decides how we go from triaging to implementation, and this is actually

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the decision every day for their contributor could make, but I mean, at the moment,

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like the matter is, like if someone is looking at this, and they have the technical knowledge to

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to know that this is just the way this intended, they would just set the label the same as

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currently people are moving the feature request to box and vice versa. Of course, there's a chance

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that someone clarifies the box as, okay, it can be implemented, and actually the feature that

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is broken would need to redesign anyway, but I think the chance of this happening is low enough.

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And I mean, given that we can sometimes just have like a few comments discussing this,

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and it's just a consensus of like three contributors to move it forward,

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then we don't have to, you know, enter all these stages. Thank you very much for your attention.

