Bullet Collision Detection & Physics Library
btCylinderShapeZ Class Reference

#include <btCylinderShape.h>

Inheritance diagram for btCylinderShapeZ:
Collaboration diagram for btCylinderShapeZ:

Public Member Functions

 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btCylinderShapeZ (const btVector3 &halfExtents)
virtual btVector3 localGetSupportingVertexWithoutMargin (const btVector3 &vec) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual const char * getName () const
virtual btScalar getRadius () const
Public Member Functions inherited from btCylinderShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
btVector3 getHalfExtentsWithMargin () const
const btVector3getHalfExtentsWithoutMargin () const
 btCylinderShape (const btVector3 &halfExtents)
void getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
 getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
virtual void calculateLocalInertia (btScalar mass, btVector3 &inertia) const
virtual void setMargin (btScalar collisionMargin)
virtual btVector3 localGetSupportingVertex (const btVector3 &vec) const
int getUpAxis () const
virtual btVector3 getAnisotropicRollingFrictionDirection () const
 the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example
virtual void setLocalScaling (const btVector3 &scaling)
virtual int calculateSerializeBufferSize () const
virtual const char * serialize (void *dataBuffer, btSerializer *serializer) const
 fills the dataBuffer and returns the struct name (and 0 on failure)
Public Member Functions inherited from btConvexInternalShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
virtual ~btConvexInternalShape ()
const btVector3getImplicitShapeDimensions () const
void setImplicitShapeDimensions (const btVector3 &dimensions)
 warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the world is not recommended, it is best to remove the body from the world, then make the change, and re-add it alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
void setSafeMargin (btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)
void setSafeMargin (const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)
virtual void getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual const btVector3getLocalScaling () const
const btVector3getLocalScalingNV () const
virtual btScalar getMargin () const
btScalar getMarginNV () const
virtual int getNumPreferredPenetrationDirections () const
virtual void getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const
Public Member Functions inherited from btConvexShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btConvexShape ()
 not supported on IBM SDK, until we fix the alignment of btVector3
virtual ~btConvexShape ()
btVector3 localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const
btVector3 localGetSupportVertexNonVirtual (const btVector3 &vec) const
btScalar getMarginNonVirtual () const
void getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void project (const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const
Public Member Functions inherited from btCollisionShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btCollisionShape ()
virtual ~btCollisionShape ()
virtual void getBoundingSphere (btVector3 &center, btScalar &radius) const
virtual btScalar getAngularMotionDisc () const
 getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations.
virtual btScalar getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const
void calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
 calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative
bool isPolyhedral () const
bool isConvex2d () const
bool isConvex () const
bool isNonMoving () const
bool isConcave () const
bool isCompound () const
bool isSoftBody () const
bool isInfinite () const
 isInfinite is used to catch simulation error (aabb check)
int getShapeType () const
void setUserPointer (void *userPtr)
 optional user data pointer
void * getUserPointer () const
void setUserIndex (int index)
int getUserIndex () const
void setUserIndex2 (int index)
int getUserIndex2 () const
virtual void serializeSingleShape (btSerializer *serializer) const

Additional Inherited Members

Protected Member Functions inherited from btConvexInternalShape
 btConvexInternalShape ()
Protected Attributes inherited from btCylinderShape
int m_upAxis
Protected Attributes inherited from btConvexInternalShape
btVector3 m_localScaling
btVector3 m_implicitShapeDimensions
btScalar m_collisionMargin
btScalar m_padding
Protected Attributes inherited from btCollisionShape
int m_shapeType
void * m_userPointer
int m_userIndex
int m_userIndex2

Detailed Description

Definition at line 151 of file btCylinderShape.h.

Constructor & Destructor Documentation

◆ btCylinderShapeZ()

btCylinderShapeZ::btCylinderShapeZ ( const btVector3 & halfExtents)

Definition at line 36 of file btCylinderShape.cpp.

Member Function Documentation

◆ batchedUnitVectorGetSupportingVertexWithoutMargin()

void btCylinderShapeZ::batchedUnitVectorGetSupportingVertexWithoutMargin ( const btVector3 * vectors,
btVector3 * supportVerticesOut,
int numVectors ) const
virtual

Reimplemented from btCylinderShape.

Definition at line 239 of file btCylinderShape.cpp.

◆ BT_DECLARE_ALIGNED_ALLOCATOR()

btCylinderShapeZ::BT_DECLARE_ALIGNED_ALLOCATOR ( )

◆ getName()

virtual const char * btCylinderShapeZ::getName ( ) const
inlinevirtual

Reimplemented from btCylinderShape.

Definition at line 162 of file btCylinderShape.h.

◆ getRadius()

virtual btScalar btCylinderShapeZ::getRadius ( ) const
inlinevirtual

Reimplemented from btCylinderShape.

Definition at line 167 of file btCylinderShape.h.

◆ localGetSupportingVertexWithoutMargin()

btVector3 btCylinderShapeZ::localGetSupportingVertexWithoutMargin ( const btVector3 & vec) const
virtual

Reimplemented from btCylinderShape.

Definition at line 222 of file btCylinderShape.cpp.


The documentation for this class was generated from the following files: